case SDL_MOUSEMOTION:
if(mouse_grabbed) {
// XXX xrel/yrel seems faster by default
- app_mouse_delta(ev->motion.xrel * 0.5, ev->motion.yrel * 0.5);
+ app_mouse_delta(ev->motion.xrel * 0.75, ev->motion.yrel * 0.75);
} else {
app_mouse_motion(ev->motion.x * scale_factor, ev->motion.y * scale_factor);
}