proper gamepad control
[laserbrain_demo] / src / main.cc
index 58e01de..e2e969a 100644 (file)
@@ -201,7 +201,7 @@ static void process_event(SDL_Event *ev)
                break;
 
        case SDL_CONTROLLERAXISMOTION:
-               app_gamepad_axis(ev->caxis.axis, ev->caxis.value / 65535.0f);
+               app_gamepad_axis(ev->caxis.axis, ev->caxis.value / 32768.0f);
                break;
        }
 }