+#include "texture.h"
+
+enum {
+ MTL_TEX_DIFFUSE,
+ MTL_TEX_SPECULAR,
+ MTL_TEX_NORMALMAP,
+ MTL_TEX_LIGHTMAP,
+ MTL_TEX_REFLECT,
+
+ MTL_TEX_UNKNOWN
+};
+
+enum {
+ MTL_MIRROR_NONE,
+ MTL_MIRROR_AUTO, // determine mirror plane automatically
+ MTL_MIRROR_AABB_PX, // plane = AABB +X side
+ MTL_MIRROR_AABB_NX, // plane = AABB -X side
+ MTL_MIRROR_AABB_PY, // plane = AABB +Y side
+ MTL_MIRROR_AABB_NY, // plane = AABB -Y side
+ MTL_MIRROR_AABB_PZ, // plane = AABB +Z side
+ MTL_MIRROR_AABB_NZ // plane = AABB -Z side
+};
+
+#define NUM_MTL_TEXTURES MTL_TEX_UNKNOWN