makefile rules for cross-compiling with mingw-w64
[laserbrain_demo] / src / metascene.cc
index e0b2b20..6059664 100644 (file)
@@ -1,3 +1,4 @@
+#include <assert.h>
 #include <string>
 #include <regex>
 #include "metascene.h"
@@ -117,10 +118,15 @@ static bool proc_scenefile(MetaScene *mscn, struct ts_node *node)
                // datapath
                struct ts_attr *adpath = attr_inscope(node, "datapath");
                if(adpath && adpath->val.type == TS_STRING) {
-                       info_log("adding data path: %s\n", adpath->val.str);
                        mscn->datamap.set_path(adpath->val.str);
                }
 
+               // strip path
+               struct ts_attr *aspath = attr_inscope(node, "strip_path");
+               if(aspath && aspath->val.type == TS_NUMBER) {
+                       mscn->datamap.set_strip(aspath->val.inum);
+               }
+
                // walkmesh
                struct ts_attr *awmesh = attr_inscope(node, "walkmesh");
                if(awmesh && awmesh->val.type == TS_STRING) {
@@ -303,7 +309,7 @@ static void apply_mtledit(Scene *scn, const MaterialEdit &med)
        int nobj = scn->objects.size();
        for(int i=0; i<nobj; i++) {
                Object *obj = scn->objects[i];
-               if(std::regex_match(obj->get_name(), med.name_re)) {
+               if(std::regex_match(obj->mtl.name, med.name_re)) {
                        apply_mtledit(&obj->mtl, med);
                }
        }