datamap object passed around while loading
[laserbrain_demo] / src / metascene.h
index 5d57ee0..00960ca 100644 (file)
@@ -4,11 +4,13 @@
 #include <map>
 #include "scene.h"
 #include "mesh.h"
+#include "datamap.h"
 
 class MetaScene {
 public:
        SceneSet *sceneman;
        TextureSet *texman;
+       DataMap datamap;
 
        std::vector<Scene*> scenes;