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added minimum turn option, to discretize turns in VR
[laserbrain_demo]
/
src
/
opengl.c
diff --git
a/src/opengl.c
b/src/opengl.c
index
206f21c
..
f5d6ebf
100644
(file)
--- a/
src/opengl.c
+++ b/
src/opengl.c
@@
-17,6
+17,7
@@
int init_opengl(void)
glewInit();
glcaps.debug = GLEW_ARB_debug_output;
+ glcaps.draw_range = GLEW_EXT_draw_range_elements;
#ifndef NDEBUG
if(glcaps.debug) {