#ifndef RENDERER_H_
#define RENDERER_H_
#ifndef RENDERER_H_
#define RENDERER_H_
#include "metascene.h"
enum {
#include "metascene.h"
enum {
class Renderer {
private:
MetaScene *mscn;
class Renderer {
private:
MetaScene *mscn;
public:
unsigned int ropt;
public:
unsigned int ropt;