added delayed init call after scenegraph/meshes are done loading
[laserbrain_demo] / src / scene.h
index dd421d9..65e1a55 100644 (file)
@@ -37,7 +37,7 @@ public:
        TextureSet *texset;
        void *loader_data;
 
-       explicit Scene();
+       Scene();
        ~Scene();
 
        Scene(const Scene &rhs) = delete;