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minor changes (bounds lazy eval state)
[laserbrain_demo]
/
src
/
snode.h
diff --git
a/src/snode.h
b/src/snode.h
index
5af02f4
..
b88c1ae
100644
(file)
--- a/
src/snode.h
+++ b/
src/snode.h
@@
-3,6
+3,7
@@
#include <vector>
#include "object.h"
#include <vector>
#include "object.h"
+#include "geom.h"
#include "gmath/gmath.h"
class Scene;
#include "gmath/gmath.h"
class Scene;
@@
-23,6
+24,9
@@
private:
Mat4 xform;
Mat4 inv_xform;
Mat4 xform;
Mat4 inv_xform;
+ mutable bool bvol_valid;
+ mutable Box bvol;
+
public:
Scene *scene; // scene to which this node belongs
Mat4 dbg_xform;
public:
Scene *scene; // scene to which this node belongs
Mat4 dbg_xform;
@@
-69,6
+73,9
@@
public:
void apply_xform();
bool intersect(const Ray &ray, HitPoint *hit) const;
void apply_xform();
bool intersect(const Ray &ray, HitPoint *hit) const;
+
+ const Box &calc_bounds();
+ const Box &get_bounds() const;
};
#endif // SNODE_H_
};
#endif // SNODE_H_