added delayed init call after scenegraph/meshes are done loading
[laserbrain_demo] / src / texture.cc
index 3af8116..ca1a6db 100644 (file)
@@ -516,7 +516,7 @@ Texture *TextureSet::get_texture(const char *name, TextureType type, const DataM
        Texture *res = create();
        data[fname] = res;
        res->create_default(type);
        Texture *res = create();
        data[fname] = res;
        res->create_default(type);
-       resman_lookup(rman, fname, res);
+       resman_add(rman, fname, res);
        return res;
 }
 
        return res;
 }