#define TEXTURE_H_
#include "dataset.h"
+#include "datamap.h"
#include "opengl.h"
class Image;
public:
TextureSet();
- Texture *get_texture(const char *name, TextureType type = TEX_2D) const;
+ Texture *get_texture(const char *name, TextureType type = TEX_2D, const DataMap *dmap = 0) const;
};
#endif // TEXTURE_H_