More silly mistakes
authorJohn Tsiombikas <nuclear@mutantstargoat.com>
Mon, 19 Mar 2018 22:16:48 +0000 (00:16 +0200)
committerJohn Tsiombikas <nuclear@mutantstargoat.com>
Mon, 19 Mar 2018 22:16:48 +0000 (00:16 +0200)
src/metascene.cc

index 465decf..ba05bce 100644 (file)
@@ -203,8 +203,6 @@ Scene *MetaScene::extract_nodes(const char *qstr)
 
 int MetaScene::calc_mirror_planes()
 {
-       FlatMirror *planes = 0;
-
        int num_mirrors = 0;
        while(mirrors) {
                FlatMirror *m = mirrors;
@@ -252,7 +250,7 @@ int MetaScene::calc_mirror_planes()
 
                                // check to see if we have found this mirror plane already
                                bool found = false;
-                               FlatMirror *node = planes;
+                               FlatMirror *node = mirrors;
                                while(node) {
                                        float d1 = dot(mir->wplane.normal, mir->wplane.pt);
                                        float d2 = dot(node->wplane.normal, node->wplane.pt);
@@ -275,12 +273,6 @@ int MetaScene::calc_mirror_planes()
                                        mir->next = mirrors;
                                        mirrors = mir;
 
-                                       // also add a node to the mirror plane matching list
-                                       FlatMirror *m = new FlatMirror;
-                                       m->wplane = mir->wplane;
-                                       m->next = planes;
-                                       planes = m;
-
                                        mir->objects.push_back(obj);
                                        objmirror[obj] = mir;   // associate with object
                                        ++num_mirrors;
@@ -292,12 +284,6 @@ int MetaScene::calc_mirror_planes()
                }
        }
 
-       while(planes) {
-               FlatMirror *tmp = planes;
-               planes = planes->next;
-               delete tmp;
-       }
-
        return num_mirrors;
 }