builds through mingw32 now. doesn't seem to run properly though
[laserbrain_demo] / src / texture.h
2017-01-10 John Tsiombikascubemap renderer progress (untested)
2016-12-03 John Tsiombikasdatamap object passed around while loading
2016-09-22 John Tsiombikasshadows, textures, resource managers... shaders...