fixed reflections in VR
[laserbrain_demo] / src /
2016-11-15 John Tsiombikasdo gamma correction on post if we don't have an sRGB...
2016-11-14 John TsiombikasVR mode
2016-11-14 John Tsiombikasfullscreen, mouse grab, stuff
2016-11-14 John Tsiombikasui notifications
2016-11-14 John Tsiombikasmetadata, walk polygons, stuff...
2016-11-13 John Tsiombikasmetascene initial implementation
2016-11-08 John Tsiombikasfixed bugs in the resource manager and removed the...
2016-11-02 John Tsiombikasinitial vc project
2016-11-02 John Tsiombikasproper scene graph
2016-11-01 John Tsiombikastextures, lightmaps, hardcoded texture hack for testing
2016-10-30 John Tsiombikasdatamap
2016-10-30 John Tsiombikasfoo
2016-10-29 John Tsiombikasassimp
2016-10-20 John Tsiombikasrefactoring
2016-10-11 John Tsiombikasadded TODO note
2016-10-11 John TsiombikasMerge branch 'master' of goat:git/antikythera
2016-10-11 John Tsiombikashurray the parser works
2016-10-11 John Tsiombikasadded func_coaxial
2016-10-11 John Tsiombikasparser sortof-works
2016-10-10 John Tsiombikaswriting the machine parser
2016-10-09 John Tsiombikasstarted the parser
2016-10-02 John Tsiombikasbuild on macos
2016-09-22 John Tsiombikasshadows, textures, resource managers... shaders...
2016-09-21 John Tsiombikas- added subgear linkage
2016-09-17 John Tsiombikasmove gears along their axis with the mousewheel
2016-09-17 John Tsiombikasdid I fix the meshing now?
2016-09-17 John Tsiombikasfixed co-planar meshing at arbitrary directions
2016-09-17 John Tsiombikasmeshing recaclulation on the fly, picking, whatever
2016-09-17 John Tsiombikaslazy meshing
2016-09-17 John Tsiombikasmeshing calculation for co-planar gears
2016-09-17 John Tsiombikasmultisampling and shit
2016-09-16 John Tsiombikasgears meshing, machines of gears, machines of MADNESS
2016-09-16 John Tsiombikasinitial commit, first gear