3 static int ginit(void);
4 static void gdestroy(void);
5 static int gstart(void);
6 static void gstop(void);
7 static void gdisplay(void);
8 static void greshape(int x, int y);
9 static void gkeyb(int key, int press);
10 static void gmouse(int bn, int press, int x, int y);
11 static void gmotion(int x, int y);
13 struct game_screen scr_game = {
18 gkeyb, gmouse, gmotion
22 static int ginit(void)
27 static void gdestroy(void)
31 static int gstart(void)
36 static void gstop(void)
40 static void gdisplay(void)
44 static void greshape(int x, int y)
48 static void gkeyb(int key, int press)
52 static void gmouse(int bn, int press, int x, int y)
56 static void gmotion(int x, int y)