13 void x3d_projection(int fov, int32_t aspect, int32_t nearz, int32_t farz);
15 int x3d_push_matrix(void);
16 int x3d_pop_matrix(void);
17 void x3d_load_matrix(int32_t *m);
18 void x3d_mult_matrix(int32_t *m);
19 void x3d_load_identity(void);
20 void x3d_translate(int32_t x, int32_t y, int32_t z);
21 void x3d_rotate(int32_t angle, int32_t x, int32_t y, int32_t z);
22 void x3d_scale(int32_t x, int32_t y, int32_t z);
24 void x3d_vertex_array(int count, const int32_t *ptr);
26 int x3d_draw(int prim, int vnum);
27 int x3d_draw_indexed(int prim, int count, uint16_t *ptr);
29 void x3d_begin(int mode);
32 void x3d_vertex(int32_t x, int32_t y, int32_t z);
33 void x3d_color_index(int cidx);