+#include <stdio.h>
#include <string.h>
#include "sprite.h"
#include "hwregs.h"
reg += 4;
}
+#if 0
/* sort sprites by increasing start position */
for(i=0; i<scount; i++) {
for(j=i+1; j<scount; j++) {
}
}
}
+#endif
/* set sprite positions and populate copperlist to draw
* hardware sprites
}
if(nchan_found < s->hwslices) continue;
- if(reuse) {
- add_copper(COPPER_VWAIT(sy));
- }
+// if(reuse) {
+ printf("copper wait: %d\n", (int)s->y - 1);
+ add_copper(COPPER_VWAIT(s->y - 1));
+// }
for(j=0; j<s->hwslices; j++) {
int idx = chan[j] * 2;