changed grid tile and subdued the effect slightly
[vrfileman] / src / backdrop.cc
index de0df58..02d1635 100644 (file)
@@ -40,7 +40,7 @@ bool init_backdrop()
        set_uniform_float3(sdr_skydome, "horiz_color", horiz_color.x, horiz_color.y, horiz_color.z);
        set_uniform_float3(sdr_skydome, "fog_color", fog_color.x, fog_color.y, fog_color.z);
 
-       if(!(tex_grid = load_texture("data/grid2.png"))) {
+       if(!(tex_grid = load_texture("data/pgrid.png"))) {
                delete tex_grid;
                return false;
        }