using a texture for the grid is better
[vrfileman] / src / image.cc
diff --git a/src/image.cc b/src/image.cc
new file mode 100644 (file)
index 0000000..6d6e4b2
--- /dev/null
@@ -0,0 +1,251 @@
+#include <string.h>
+#include "assman.h"
+#include "imago2.h"
+#include "image.h"
+
+
+static int pixel_elements(Image::Format fmt);
+static int elem_size(Image::Format fmt);
+static int pixel_size(Image::Format fmt);
+
+Image::Image()
+{
+       fmt = FMT_RGBA;
+       width = height = 0;
+       pixels = 0;
+}
+
+Image::~Image()
+{
+       delete [] (char*)pixels;
+}
+
+Image::Image(const Image &img)
+{
+       pixels = 0;
+       set_pixels(img.width, img.height, img.pixels, img.fmt);
+}
+
+Image &Image::operator =(const Image &img)
+{
+       if(&img != this) {
+               delete [] (char*)pixels;
+               pixels = 0;
+               set_pixels(img.width, img.height, img.pixels, img.fmt);
+       }
+       return *this;
+}
+
+Image::Image(Image &&img)
+{
+       width = img.width;
+       height = img.height;
+       pixels = img.pixels;
+       fmt = img.fmt;
+
+       img.pixels = 0;
+}
+
+Image &Image::operator =(Image &&img)
+{
+       if(&img != this) {
+               width = img.width;
+               height = img.height;
+               pixels = img.pixels;
+               fmt = img.fmt;
+
+               img.pixels = 0;
+       }
+       return *this;
+}
+
+int Image::get_width() const
+{
+       return width;
+}
+
+int Image::get_height() const
+{
+       return height;
+}
+
+Image::Format Image::get_format() const
+{
+       return fmt;
+}
+
+bool Image::create(int x, int y, Format fmt)
+{
+       width = x;
+       height = y;
+       this->fmt = fmt;
+
+       try {
+               pixels = new char[x * y * pixel_size(fmt)];
+       }
+       catch(...) {
+               return false;
+       }
+       return true;
+}
+
+bool Image::set_pixels(int x, int y, void *pixels, Format fmt)
+{
+       if(!create(x, y, fmt)) {
+               return false;
+       }
+       memcpy(this->pixels, pixels, x * y * pixel_size(fmt));
+       return true;
+}
+
+void *Image::get_pixels() const
+{
+       return pixels;
+}
+
+static size_t io_read(void *buf, size_t bytes, void *uptr)
+{
+       return ass_fread(buf, 1, bytes, uptr);
+}
+
+static long io_seek(long offs, int whence, void *uptr)
+{
+       return ass_fseek(uptr, offs, whence);
+}
+
+bool Image::load(const char *fname)
+{
+       struct img_pixmap pixmap;
+       struct img_io io;
+
+       if(!(io.uptr = ass_fopen(fname, "rb"))) {
+               fprintf(stderr, "failed to open image: %s\n", fname);
+               return false;
+       }
+       io.read = io_read;
+       io.write = 0;
+       io.seek = io_seek;
+
+       img_init(&pixmap);
+       if(img_read(&pixmap, &io) == -1) {
+               return false;
+       }
+       ass_fclose(io.uptr);
+
+       Format fmt;
+       switch(pixmap.fmt) {
+       case IMG_FMT_GREY8:
+               fmt = FMT_GREY;
+               break;
+       case IMG_FMT_RGB24:
+               fmt = FMT_RGB;
+               break;
+       case IMG_FMT_RGBA32:
+               fmt = FMT_RGBA;
+               break;
+       case IMG_FMT_GREYF:
+               fmt = FMT_GREY_FLOAT;
+               break;
+       case IMG_FMT_RGBF:
+               fmt = FMT_RGB_FLOAT;
+               break;
+       case IMG_FMT_RGBAF:
+               fmt = FMT_RGBA_FLOAT;
+               break;
+       default:
+               img_destroy(&pixmap);
+               return false;
+       }
+
+       if(!set_pixels(pixmap.width, pixmap.height, pixmap.pixels, fmt)) {
+               img_destroy(&pixmap);
+               return false;
+       }
+       img_destroy(&pixmap);
+       return true;
+}
+
+bool Image::save(const char *fname) const
+{
+       struct img_pixmap pixmap;
+
+       img_init(&pixmap);
+
+       switch(fmt) {
+       case FMT_GREY:
+               pixmap.fmt = IMG_FMT_GREY8;
+               break;
+       case FMT_GREY_FLOAT:
+               pixmap.fmt = IMG_FMT_GREYF;
+               break;
+       case FMT_RGB:
+               pixmap.fmt = IMG_FMT_RGB24;
+               break;
+       case FMT_RGB_FLOAT:
+               pixmap.fmt = IMG_FMT_RGBF;
+               break;
+       case FMT_RGBA:
+               pixmap.fmt = IMG_FMT_RGBA32;
+               break;
+       case FMT_RGBA_FLOAT:
+               pixmap.fmt = IMG_FMT_RGBAF;
+               break;
+       default:
+               return false;
+       }
+
+       pixmap.width = width;
+       pixmap.height = height;
+       pixmap.pixels = pixels;
+       pixmap.pixelsz = pixel_size(fmt);
+
+       if(img_save(&pixmap, fname) == -1) {
+               return false;
+       }
+       return true;
+}
+
+static int pixel_elements(Image::Format fmt)
+{
+       switch(fmt) {
+       case Image::FMT_GREY:
+       case Image::FMT_GREY_FLOAT:
+               return 1;
+
+       case Image::FMT_RGB:
+       case Image::FMT_RGB_FLOAT:
+               return 3;
+
+       case Image::FMT_RGBA:
+       case Image::FMT_RGBA_FLOAT:
+               return 4;
+
+       default:
+               break;
+       }
+       return 0;
+}
+
+static int elem_size(Image::Format fmt)
+{
+       switch(fmt) {
+       case Image::FMT_GREY:
+       case Image::FMT_RGB:
+       case Image::FMT_RGBA:
+               return 1;
+
+       case Image::FMT_GREY_FLOAT:
+       case Image::FMT_RGB_FLOAT:
+       case Image::FMT_RGBA_FLOAT:
+               return sizeof(float);
+
+       default:
+               break;
+       }
+       return 0;
+}
+
+static int pixel_size(Image::Format fmt)
+{
+       return elem_size(fmt) * pixel_elements(fmt);
+}