+ fullscreen = fs;
+}
+
+void app_toggle_fullscreen()
+{
+ app_fullscreen(!fullscreen);
+}
+
+bool app_is_fullscreen()
+{
+ return fullscreen;
+}
+
+void app_grab_mouse(bool grab)
+{
+ /*SDL_SetWindowGrab(win, grab ? SDL_TRUE : SDL_FALSE);
+ SDL_ShowCursor(grab ? 1 : 0);
+ */
+ SDL_SetRelativeMouseMode(grab ? SDL_TRUE : SDL_FALSE);
+ mouse_grabbed = grab;
+}
+
+void app_toggle_grab_mouse()
+{
+ app_grab_mouse(!mouse_grabbed);
+}
+
+bool app_is_mouse_grabbed()
+{
+ return mouse_grabbed;