fixed color linearity, and tweaked for VR
[vrfileman] / src / opengl.h
index 9acd561..29bfdf9 100644 (file)
 #define GL_DEPTH24_STENCIL8    GL_DEPTH24_STENCIL8_OES
 #endif
 
 #define GL_DEPTH24_STENCIL8    GL_DEPTH24_STENCIL8_OES
 #endif
 
+struct GLCaps {
+       int shaders;
+       int fsaa;
+       int fbo;
+       int shadow;
+       int max_aniso;
+};
+extern struct GLCaps glcaps;
+
+
 #ifdef __cplusplus
 extern "C" {
 #endif
 #ifdef __cplusplus
 extern "C" {
 #endif