6 #define DEF_TILE_SIZE 3.0f
14 struct scenefile scn; /* scene file containing tile geometry */
20 int load_tileset(struct tileset *tset, const char *fname);
21 void destroy_tileset(struct tileset *tset);
23 struct tileset *get_tileset(const char *fname);
24 void free_all_tilesets(void);
26 struct tile *get_tile(struct tileset *tset, int ttype);
28 int tile_type(const char *tstr);
30 #endif /* TILESET_H_ */