2021-09-16 | John Tsiombikas | starts to sortof look like a dungeon if you squint | tree | commitdiff |
2021-09-16 | John Tsiombikas | dunger now saves player start position and cell size | tree | commitdiff |
2021-09-16 | John Tsiombikas | fixed dunger build, added current cell coordinates... | tree | commitdiff |
2021-09-15 | John Tsiombikas | player movement (to be cont.) | tree | commitdiff |
2021-09-15 | John Tsiombikas | dungeon generation first step | tree | commitdiff |
2021-09-15 | John Tsiombikas | started on the level geometry | tree | commitdiff |
2021-09-12 | John Tsiombikas | tilesets | tree | commitdiff |
2021-09-08 | John Tsiombikas | updated treestore.h | tree | commitdiff |
2021-09-07 | John Tsiombikas | fixed bugs, added debug shaders, drawing a dungeon... | tree | commitdiff |
2021-09-05 | John Tsiombikas | mesh, meshgroup, scenefile | tree | commitdiff |
2021-09-04 | John Tsiombikas | added a bunch of libraries | tree | commitdiff |
2021-08-14 | John Tsiombikas | initial commit | tree | commitdiff |