mesh loading
[vrtris] / src / screen.h
index 95cf4df..9aca41d 100644 (file)
@@ -32,7 +32,7 @@ int init_screens(void);
 void cleanup_screens(void);
 void reshape_screens(int x, int y);
 
-void push_screen(struct game_screen *s);
+int push_screen(struct game_screen *s);
 int pop_screen(void);
 
 #endif /* SCREEN_H_ */