2 vkeyb - camera motion detection virtual keyboard
3 Copyright (C) 2012 Eleni Maria Stea <elene.mst@gmail.com>
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
28 Vector3(double x, double y, double z);
29 void transform(const Matrix4x4 &tm);
33 bool operator < (const Vector3 &a, const Vector3 &b);
34 bool operator > (const Vector3 &a, const Vector3 &b);
35 bool operator == (const Vector3 &a, const Vector3 &b);
37 Vector3 operator + (const Vector3 &a, const Vector3 &b);
38 Vector3 operator - (const Vector3 &a, const Vector3 &b);
39 Vector3 operator - (const Vector3 &a);
40 Vector3 operator * (const Vector3 &a, const Vector3 &b);
41 Vector3 operator * (const Vector3 &a, double b);
42 Vector3 operator * (double b, const Vector3 &a);
43 Vector3 operator / (const Vector3 &a, double b);
45 const Vector3 &operator += (Vector3 &a, const Vector3 &b);
47 double length (const Vector3 &a);
48 double dot (const Vector3 &a, const Vector3 &b);
49 Vector3 cross (const Vector3 &a, const Vector3 &b);
50 Vector3 normalize (const Vector3 &a);
52 Vector3 reflect(const Vector3 &v, const Vector3 &n);