#version 450
#define MATRIX_UNIFORMS 0
-#define MORPHING_UNIFORMS 3
+#define MORPHING_MATRIX_UNIFORMS 3
layout(std140, binding = MATRIX_UNIFORMS) uniform vu {
mat4 mview;
uniform mat4 mmod;
} m;
-layout(std140, binding = MORPHING_UNIFORMS) uniform mvu {
+layout(std140, binding = MORPHING_MATRIX_UNIFORMS) uniform mvu {
float t;
} time;