2 CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
4 # NOTE: On Windows and Cygwin, the dll's are placed in the
5 # CMAKE_RUNTIME_OUTPUT_DIRECTORY, while their corresponding import
6 # libraries end up in CMAKE_ARCHIVE_OUTPUT_DIRECTORY. On other
7 # platforms, such as Linux, the shared libraries are put in
8 # CMAKE_ARCHIVE_OUTPUT_DIRECTORY instead.
9 # Static libraries end up in CMAKE_ARCHIVE_OUTPUT_DIRECTORY on all
11 SET(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
12 SET(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/lib)
14 # setup version numbers
15 # TODO: Update these for each release!
21 # BUILD_SHARED_LIBS is already a standard CMake variable, but we need to
22 # re-declare it here so it will show up in the GUI.
23 # by default, we want to build both
24 OPTION(BUILD_SHARED_LIBS "Build FreeGLUT shared library." ON)
25 OPTION(BUILD_STATIC_LIBS "Build FreeGLUT static library." ON)
28 OPTION(FREEGLUT_GLES1 "Use OpenGL ES 1.x (requires EGL)" OFF)
29 OPTION(FREEGLUT_GLES2 "Use OpenGL ES 2.x (requires EGL) (overrides BUILD_GLES1)" OFF)
34 include/GL/freeglut_ext.h
35 include/GL/freeglut_std.h
48 src/fg_input_devices.c
55 src/fg_stroke_mono_roman.c
61 # TODO: OpenGL ES requires a compatible version of these files:
62 IF(NOT FREEGLUT_GLES2 AND NOT FREEGLUT_GLES1)
63 LIST(APPEND FREEGLUT_SRCS
72 LIST(APPEND FREEGLUT_SRCS
73 src/mswin/fg_cursor_mswin.c
74 src/mswin/fg_display_mswin.c
75 src/mswin/fg_ext_mswin.c
76 src/mswin/fg_gamemode_mswin.c
77 src/mswin/fg_init_mswin.c
78 src/mswin/fg_internal_mswin.h
79 src/mswin/fg_input_devices_mswin.c
80 src/mswin/fg_joystick_mswin.c
81 src/mswin/fg_main_mswin.c
82 src/mswin/fg_menu_mswin.c
83 src/mswin/fg_spaceball_mswin.c
84 src/mswin/fg_state_mswin.c
85 src/mswin/fg_structure_mswin.c
86 src/mswin/fg_window_mswin.c
87 ${CMAKE_BINARY_DIR}/freeglut.rc # generated below from freeglut.rc.in
89 IF (MSVC AND NOT CMAKE_CL_64)
90 # .def file only for 32bit Windows builds
91 LIST(APPEND FREEGLUT_SRCS
92 ${CMAKE_BINARY_DIR}/freeglutdll.def # generated below from src/freeglutdll.def.in
97 LIST(APPEND FREEGLUT_SRCS
98 src/egl/fg_internal_egl.h
99 src/egl/fg_display_egl.c
100 src/egl/fg_init_egl.c
101 src/egl/fg_structure_egl.c
102 src/egl/fg_window_egl.c
103 src/egl/fg_window_egl.h
104 src/android/native_app_glue/android_native_app_glue.c
105 src/android/native_app_glue/android_native_app_glue.h
106 src/android/fg_runtime_android.c
107 src/android/fg_gamemode_android.c
108 src/android/fg_init_android.c
109 src/android/fg_input_devices_android.c
110 src/android/fg_joystick_android.c
111 src/android/fg_main_android.c
112 src/android/fg_spaceball_android.c
113 src/android/fg_state_android.c
114 src/android/fg_window_android.c
115 src/android/opengles_stubs.c
116 src/android/fg_internal_android.h
119 LIST(APPEND FREEGLUT_SRCS
120 src/x11/fg_cursor_x11.c
121 src/x11/fg_display_x11.c
123 src/x11/fg_gamemode_x11.c
124 src/x11/fg_glutfont_definitions_x11.c
125 src/x11/fg_init_x11.c
126 src/x11/fg_internal_x11.h
127 src/x11/fg_input_devices_x11.c
128 src/x11/fg_joystick_x11.c
129 src/x11/fg_main_x11.c
130 src/x11/fg_menu_x11.c
131 src/x11/fg_spaceball_x11.c
132 src/x11/fg_state_x11.c
133 src/x11/fg_structure_x11.c
134 src/x11/fg_window_x11.c
135 src/x11/fg_xinput_x11.c
139 # For OpenGL ES (GLES):
140 # - compile with -DFREEGLUT_GLES1 and -DFREEGLUT_GLES2 to cleanly
141 # bootstrap headers inclusion in freeglut_std.h; these constants
142 # also need to be defined in client applications (e.g through
143 # pkg-config), but use GLES constants directly for all other needs
144 # - define GLES version-specific library
146 ADD_DEFINITIONS(-DFREEGLUT_GLES2)
147 LIST(APPEND LIBS GLESv2 EGL)
148 ELSEIF(FREEGLUT_GLES1)
149 ADD_DEFINITIONS(-DFREEGLUT_GLES1)
150 LIST(APPEND LIBS GLESv1 EGL)
152 FIND_PACKAGE(OpenGL REQUIRED)
153 LIST(APPEND LIBS ${OPENGL_gl_LIBRARY})
154 INCLUDE_DIRECTORIES(${OPENGL_INCLUDE_DIR})
157 # lib m for math, not needed on windows
163 # hide insecure CRT warnings, common practice
164 ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
167 if(UNIX AND NOT ANDROID)
168 FIND_PACKAGE(X11 REQUIRED)
169 LIST(APPEND LIBS ${X11_LIBRARIES})
171 SET(HAVE_X11_EXTENSIONS_XRANDR_H TRUE)
172 LIST(APPEND LIBS ${X11_Xrandr_LIB})
174 IF(X11_xf86vmode_FOUND)
175 SET(HAVE_X11_EXTENSIONS_XF86VMODE_H TRUE)
176 # Work-around http://www.cmake.org/Bug/bug_view_page.php?bug_id=6976
177 IF(NOT "${X11_Xxf86vm_LIB}")
178 SET(X11_Xxf86vm_LIB "Xxf86vm")
180 LIST(APPEND LIBS ${X11_Xxf86vm_LIB})
184 INCLUDE(CheckIncludeFiles)
185 INCLUDE(CheckFunctionExists)
186 INCLUDE(CheckTypeSize)
187 CHECK_INCLUDE_FILES(sys/types.h HAVE_SYS_TYPES_H)
188 CHECK_INCLUDE_FILES(unistd.h HAVE_UNISTD_H)
189 CHECK_INCLUDE_FILES(sys/time.h HAVE_SYS_TIME_H)
190 CHECK_INCLUDE_FILES(stdbool.h HAVE_STDBOOL_H)
191 CHECK_INCLUDE_FILES(sys/param.h HAVE_SYS_PARAM_H)
192 CHECK_INCLUDE_FILES(sys/ioctl.h HAVE_SYS_IOCTL_H)
193 CHECK_INCLUDE_FILES(fcntl.h HAVE_FCNTL_H)
194 CHECK_INCLUDE_FILES(errno.h HAVE_ERRNO_H)
195 CHECK_INCLUDE_FILES(usbhid.h HAVE_USBHID_H)
196 CHECK_FUNCTION_EXISTS(gettimeofday HAVE_GETTIMEOFDAY)
197 CHECK_FUNCTION_EXISTS(vfprintf HAVE_VFPRINTF)
198 CHECK_FUNCTION_EXISTS(_doprnt HAVE_DOPRNT)
199 CHECK_FUNCTION_EXISTS(XParseGeometry HAVE_XPARSEGEOMETRY)
200 IF (NOT HAVE_XPARSEGEOMETRY)
201 LIST(APPEND FREEGLUT_SRCS
202 src/util/xparsegeometry_repl.c
203 src/util/xparsegeometry_repl.h)
204 SET(NEED_XPARSEGEOMETRY_IMPL TRUE)
206 # decide on suitable type for internal time keeping, 64-bit if possible
207 CHECK_INCLUDE_FILES(stdint.h HAVE_STDINT_H)
208 CHECK_INCLUDE_FILES(inttypes.h HAVE_INTTYPES_H)
209 IF (NOT (HAVE_STDINT_H OR HAVE_INTTYPES_H))
211 # Some old Microsoft VC don't support unsigned long long, but all we
212 # care about support unsigned __int64, so test for presence of that
214 CHECK_TYPE_SIZE("unsigned __int64" U__INT64 BUILTIN_TYPES_ONLY)
216 CHECK_TYPE_SIZE("unsigned long long" ULONG_LONG BUILTIN_TYPES_ONLY)
221 # The generated config.h is placed in the project's build directory, just to
222 # ensure that all CMake-generated files are kept away from the main source tree.
223 # As a result, the build directory must to be added to the include path list.
224 CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/config.h.in ${CMAKE_BINARY_DIR}/config.h)
225 INCLUDE_DIRECTORIES(${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/include ${CMAKE_SOURCE_DIR}/src)
226 ADD_DEFINITIONS(-DHAVE_CONFIG_H)
228 # we also have to generate freeglut.rc, which contains the version
230 CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/freeglut.rc.in ${CMAKE_BINARY_DIR}/freeglut.rc)
231 IF (MSVC AND NOT CMAKE_CL_64)
232 # .def file only for 32bit Windows builds with Visual Studio
233 CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/src/freeglutdll.def.in ${CMAKE_BINARY_DIR}/freeglutdll.def)
237 IF(BUILD_SHARED_LIBS)
238 ADD_LIBRARY(freeglut SHARED ${FREEGLUT_SRCS})
240 IF(BUILD_STATIC_LIBS)
241 ADD_LIBRARY(freeglut_static STATIC ${FREEGLUT_SRCS})
246 LIST(APPEND LIBS winmm)
247 IF(BUILD_SHARED_LIBS)
248 SET_TARGET_PROPERTIES(freeglut PROPERTIES COMPILE_FLAGS -DFREEGLUT_EXPORTS)
250 IF(BUILD_STATIC_LIBS)
251 SET_TARGET_PROPERTIES(freeglut_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
252 # need to set machine:x64 for linker, at least for VC10, and
253 # doesn't hurt for older compilers:
254 # http://public.kitware.com/Bug/view.php?id=11240#c22768
256 SET_TARGET_PROPERTIES(freeglut_static PROPERTIES STATIC_LIBRARY_FLAGS "/machine:x64")
260 # on UNIX we need to make sure:
261 # - all shared libraries must have a soname/version, see :
262 # http://sourceware.org/autobook/autobook/autobook_91.html#SEC91
263 # http://www.gnu.org/software/libtool/manual/html_node/Updating-version-info.html
264 # Current: -version-info 12:0:9 -> 3.9.0
265 # - the output library should be named glut so it'll be linkable with -lglut
266 # - the shared library should link to the dependency libraries so that the user
267 # won't have to link them explicitly (they shouldn't have to know that we depend
268 # on Xrandr or Xxf86vm)
269 SET_TARGET_PROPERTIES(freeglut PROPERTIES VERSION 3.9.0 SOVERSION 3 OUTPUT_NAME glut)
270 SET_TARGET_PROPERTIES(freeglut_static PROPERTIES OUTPUT_NAME glut)
272 # Not in CMake toolchain file, because the toolchain
273 # file is called several times and generally doesn't
274 # seem to be meant for modifying CFLAGS:
275 # '-mandroid' is not mandatory but doesn't hurt
276 # '-O0 -gstabs+' helps the currently buggy GDB port
277 # Too late to manipulate ENV: SET(ENV{CFLAGS} "$ENV{CFLAGS} -mandroid")
278 # Not using _INIT variables, they seem to be used internally only
279 SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mandroid")
280 SET(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -O0 -gstabs+")
283 IF(BUILD_SHARED_LIBS)
284 TARGET_LINK_LIBRARIES(freeglut ${LIBS})
286 IF(BUILD_STATIC_LIBS)
287 TARGET_LINK_LIBRARIES(freeglut_static ${LIBS})
290 IF(BUILD_SHARED_LIBS)
291 INSTALL(TARGETS freeglut DESTINATION lib)
293 IF(BUILD_STATIC_LIBS)
294 INSTALL(TARGETS freeglut_static DESTINATION lib)
296 INSTALL(FILES ${FREEGLUT_HEADERS} DESTINATION include/GL)
300 # Optionally build demos, on by default.
301 option( FREEGLUT_BUILD_DEMOS "Build FreeGLUT demos." ON )
303 SET(DEMO_LIBS ${OPENGL_glu_LIBRARY} ${LIBS})
304 # lib m for math, not needed on windows
306 LIST(APPEND DEMO_LIBS m)
310 IF( FREEGLUT_BUILD_DEMOS )
311 IF(BUILD_SHARED_LIBS)
312 ADD_EXECUTABLE(${name} ${ARGN})
313 TARGET_LINK_LIBRARIES(${name} ${DEMO_LIBS} freeglut)
315 IF(BUILD_STATIC_LIBS)
316 ADD_EXECUTABLE(${name}_static ${ARGN})
317 TARGET_LINK_LIBRARIES(${name}_static ${DEMO_LIBS} freeglut_static)
318 SET_TARGET_PROPERTIES(${name}_static PROPERTIES COMPILE_FLAGS -DFREEGLUT_STATIC)
323 ADD_DEMO(CallbackMaker progs/demos/CallbackMaker/CallbackMaker.c)
324 ADD_DEMO(Fractals progs/demos/Fractals/fractals.c)
325 ADD_DEMO(Fractals_random progs/demos/Fractals_random/fractals_random.c)
326 ADD_DEMO(Lorenz progs/demos/Lorenz/lorenz.c)
327 ADD_DEMO(One progs/demos/One/one.c)
328 ADD_DEMO(Resizer progs/demos/Resizer/Resizer.cpp)
329 ADD_DEMO(shapes progs/demos/shapes/shapes.c)
330 ADD_DEMO(smooth_opengl3 progs/demos/smooth_opengl3/smooth_opengl3.c)
331 ADD_DEMO(spaceball progs/demos/spaceball/spaceball.c
332 progs/demos/spaceball/vmath.c
333 progs/demos/spaceball/vmath.h)
334 ADD_DEMO(subwin progs/demos/subwin/subwin.c)
335 ADD_DEMO(timer progs/demos/timer/timer.c)
337 # finally, if any demos are built, copy needed files to output directory
338 # (currently, thats just the input file for the Fractals demo)
339 IF(FREEGLUT_BUILD_DEMOS)
340 # 1) copy fractals.dat from freeglut/progs/demos/Fractals
341 IF(BUILD_SHARED_LIBS)
342 SET(Frac_target Fractals)
344 SET(Frac_target Fractals_static)
346 GET_TARGET_PROPERTY(DEMO_OUTPUT_DIRECTORY ${Frac_target} RUNTIME_OUTPUT_DIRECTORY)
348 TARGET ${Frac_target}
350 COMMAND ${CMAKE_COMMAND} -E copy
351 ${PROJECT_SOURCE_DIR}/progs/demos/Fractals/fractals.dat
352 ${DEMO_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}
356 # pkg-config support, to install at $(libdir)/pkgconfig
357 # Define static build dependencies
359 SET(PC_LIBS_PRIVATE "-lopengl32 -lwinmm -lgdi32")
361 SET(PC_LIBS_PRIVATE "-llog -landroid -lGLESv2 -lEGL")
363 SET(PC_LIBS_PRIVATE "-lX11 -lXxf86vm -lXrandr -lGLESv2 -lEGL")
365 # Client applications need to define FreeGLUT GLES version to
366 # bootstrap headers inclusion in freeglut_std.h:
368 SET(PC_CFLAGS "-DFREEGLUT_GLES2")
369 ELSEIF(FREEGLUT_GLES1)
370 SET(PC_CFLAGS "-DFREEGLUT_GLES1")
372 CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/freeglut.pc.in ${CMAKE_BINARY_DIR}/freeglut.pc @ONLY)
373 INSTALL(FILES ${CMAKE_BINARY_DIR}/freeglut.pc DESTINATION share/pkgconfig)
374 # TODO: change the library and .pc name when building for GLES,