#include "panic.h"
static void draw_disc(float x, float y, float rad, int sub);
-static void draw_line(float x0, float y0, float x1, float y1, float rad);
+static void draw_fatline(float x0, float y0, float x1, float y1, float rad);
static int nverts = 256;
static long start_time;
float t1 = (float)(i + 1) * dt;
eval_logo(a, t0);
eval_logo(b, t1);
- draw_line(a[0], a[1], b[0], b[1], 0.02);
+ draw_fatline(a[0], a[1], b[0], b[1], 0.02);
}
if(anim > 0.0f) {
g3d_end();
}
-static void draw_line(float x0, float y0, float x1, float y1, float rad)
+static void draw_fatline(float x0, float y0, float x1, float y1, float rad)
{
float dx, dy, rx, ry, len;