#define CONV_RGB24_RGB15(r, g, b) \
(((r) >> 3) | (((uint16_t)(g) & 0xf8) << 2) | (((uint16_t)(b) & 0xf8) << 7))
-#define VOX_SZ 256
+#define VOX_SZ 512
extern unsigned char color_pixels[];
extern unsigned char color_cmap[];
extern unsigned char height_pixels[];
+extern unsigned char spr_game_pixels[];
+extern unsigned char spr_game_cmap[];
+
#endif /* DATA_H_ */