moving to RLE sprites instead of compiled sprites
[eradicate] / src / dos / main.c
index 911781c..7d7806b 100644 (file)
@@ -10,6 +10,7 @@
 
 static struct video_mode *vmode;
 static int quit;
+static void *vmem;
 
 int main(int argc, char **argv)
 {
@@ -44,16 +45,26 @@ int main(int argc, char **argv)
                status = -1;
                goto break_evloop;
        }
-       fb_pixels = (char*)fb_buf + vmode->pitch;
+       fb_pixels = (uint16_t*)((char*)fb_buf + vmode->pitch);
+
+       if(init(argc, argv) == -1) {
+               status = -1;
+               goto break_evloop;
+       }
 
        reset_timer();
 
        for(;;) {
                int key;
-               while((key = kb_getkey()) != -1) {
-                       if(key == 27) goto break_evloop;
+               if(key_event) {
+                       while((key = kb_getkey()) != -1) {
+                               key_event(key, 1);
+                       }
+               } else {
+                       while((key = kb_getkey()) != -1) {
+                               if(key == 27) goto break_evloop;
+                       }
                }
-
                if(quit) goto break_evloop;
 
                time_msec = get_msec();
@@ -62,6 +73,7 @@ int main(int argc, char **argv)
 
 break_evloop:
        free(fb_buf);
+       cleanup();
        set_text_mode();
        cleanup_video();
        kb_shutdown();