#ifndef GAME_H_
#define GAME_H_
+#include <stdint.h>
+
struct screen {
char *name;
int (*start)(void);
int change_screen(struct screen *scr);
struct screen *find_screen(const char *name);
+int gba_colors;
+
+#ifndef BUILD_GBA
+int32_t view_dtheta, view_dphi, view_zoom;
+#endif
+
#endif /* GAME_H_ */