2017-01-03 |
John Tsiombikas | using SDL_WINDOWEVENT_SIZE_CHANGED for tracking window... |
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2016-11-18 |
John Tsiombikas | - fixed retarded mouse |
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2016-11-17 |
John Tsiombikas | proper gamepad control |
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2016-11-16 |
John Tsiombikas | rudimentary gamepad controls |
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2016-11-15 |
John Tsiombikas | mouse speed |
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2016-11-15 |
John Tsiombikas | do gamma correction on post if we don't have an sRGB... |
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2016-11-14 |
John Tsiombikas | VR mode |
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2016-11-14 |
John Tsiombikas | fullscreen, mouse grab, stuff |
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2016-11-14 |
John Tsiombikas | ui notifications |
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2016-11-14 |
John Tsiombikas | metadata, walk polygons, stuff... |
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2016-10-30 |
John Tsiombikas | foo |
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2016-10-29 |
John Tsiombikas | assimp |
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2016-10-20 |
John Tsiombikas | refactoring |
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2016-10-11 |
John Tsiombikas | hurray the parser works |
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2016-10-11 |
John Tsiombikas | parser sortof-works |
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2016-09-22 |
John Tsiombikas | shadows, textures, resource managers... shaders... |
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2016-09-21 |
John Tsiombikas | - added subgear linkage |
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2016-09-17 |
John Tsiombikas | move gears along their axis with the mousewheel |
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2016-09-17 |
John Tsiombikas | meshing recaclulation on the fly, picking, whatever |
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2016-09-17 |
John Tsiombikas | lazy meshing |
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2016-09-17 |
John Tsiombikas | meshing calculation for co-planar gears |
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2016-09-17 |
John Tsiombikas | multisampling and shit |
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2016-09-16 |
John Tsiombikas | gears meshing, machines of gears, machines of MADNESS |
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2016-09-16 |
John Tsiombikas | initial commit, first gear |
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