textures, overlay images, libimago
[demo_prior] / src / texture.h
1 #ifndef TEXTURE_H_
2 #define TEXTURE_H_
3
4 struct texture {
5         unsigned int id;
6         int width, height;
7         unsigned char *pixels;
8 };
9
10 struct texture *load_texture(const char *fname);
11 void free_texture(struct texture *tex);
12
13 #endif  /* TEXTURE_H_ */