Working on bump effect. I have more ideas for it, the way I made this, the lightmap...
[dosdemo] / src / cfgopt.h
1 #ifndef CFGOPT_H_
2 #define CFGOPT_H_
3
4 struct options {
5         const char *start_scr;
6         int music;
7 };
8
9 extern struct options opt;
10
11 int parse_args(int argc, char **argv);
12 int load_config(const char *fname);
13
14 #endif  /* CFGOPT_H_ */