started writing some 3d pipeline stuff
[dosdemo] / src / polytest.c
1 #include <stdio.h>
2 #include <stdlib.h>
3 #include "screen.h"
4
5 static int init(void);
6 static void destroy(void);
7 static void draw(void);
8
9 static struct screen scr = {
10         "polytest",
11         init,
12         destroy,
13         0, 0,
14         draw
15 };
16
17 struct screen *polytest_screen(void)
18 {
19         return &scr;
20 }
21
22 static int init(void)
23 {
24         return 0;
25 }
26
27 static void destroy(void)
28 {
29 }
30
31 static void draw(void)
32 {
33 }