12 dbg_curscr_name = cur->name ? cur->name : "<unknown>"; \
13 dbg_curscr_name_len = strlen(dbg_curscr_name); \
14 dbg_curscr_name_pos = 320 - dbg_curscr_name_len * 9; \
17 struct screen *tunnel_screen(void);
18 struct screen *fract_screen(void);
19 struct screen *grise_screen(void);
20 struct screen *polytest_screen(void);
21 struct screen *plasma_screen(void);
22 struct screen *bump_screen(void);
23 struct screen *thunder_screen(void);
24 struct screen *metaballs_screen(void);
25 struct screen *greets_screen(void);
26 struct screen *infcubes_screen(void);
27 struct screen *hairball_screen(void);
28 struct screen *cybersun_screen(void);
29 struct screen *raytrace_screen(void);
30 struct screen *minifx_screen(void);
32 void start_loadscr(void);
33 void end_loadscr(void);
34 void loadscr(int n, int count);
37 static struct screen *scr[NUM_SCR];
38 static int num_screens;
40 static struct screen *cur, *prev, *next;
41 static long trans_start, trans_dur;
43 const char *dbg_curscr_name;
44 int dbg_curscr_name_len, dbg_curscr_name_pos;
52 if(!(scr[idx++] = tunnel_screen())) {
55 if(!(scr[idx++] = fract_screen())) {
58 if (!(scr[idx++] = grise_screen())) {
61 if(!(scr[idx++] = polytest_screen())) {
64 if (!(scr[idx++] = plasma_screen())) {
67 if (!(scr[idx++] = bump_screen())) {
70 if (!(scr[idx++] = thunder_screen())) {
73 if(!(scr[idx++] = metaballs_screen())) {
76 if(!(scr[idx++] = greets_screen())) {
79 if(!(scr[idx++] = infcubes_screen())) {
82 if(!(scr[idx++] = hairball_screen())) {
85 if(!(scr[idx++] = cybersun_screen())) {
88 if(!(scr[idx++] = raytrace_screen())) {
91 if (!(scr[idx++] = minifx_screen())) {
97 assert(num_screens <= NUM_SCR);
99 for(i=0; i<num_screens; i++) {
100 loadscr(i, num_screens);
101 if(scr[i]->init() == -1) {
110 void scr_shutdown(void)
113 for(i=0; i<num_screens; i++) {
118 void scr_update(void)
120 if(prev) { /* we're in the middle of a transition */
121 long interval = time_msec - trans_start;
122 if(interval >= trans_dur) {
124 next->start(trans_dur);
143 void scr_keypress(int key)
145 if(cur && cur->keypress) {
150 struct screen *scr_lookup(const char *name)
153 for(i=0; i<num_screens; i++) {
154 if(strcmp(scr[i]->name, name) == 0) {
161 struct screen *scr_screen(int idx)
166 int scr_num_screens(void)
171 int scr_change(struct screen *s, long trans_time)
174 if(s == cur) return 0;
177 trans_dur = trans_time / 2; /* half for each part transition out then in */
178 trans_start = time_msec;
183 if(cur && cur->stop) {
184 cur->stop(trans_dur);
201 extern uint16_t loading_pixels[];
202 static long prev_load_msec;
203 static long load_delay;
205 void start_loadscr(void)
208 if((env = getenv("MLAPSE_LOADDELAY"))) {
209 load_delay = atoi(env);
210 printf("load delay: %ld ms\n", load_delay);
213 swap_buffers(loading_pixels);
215 sleep_msec(load_delay * 2);
217 prev_load_msec = get_msec();
224 #define FING_LAST_X 291
229 void end_loadscr(void)
231 blitfb(loading_pixels + SPLAT_Y * 320 + SPLAT_X, loading_pixels + 320 * 240, 32, 72, 32);
232 blit_key(loading_pixels + FING_Y * 320 + FING_LAST_X, 320, loading_pixels + 247 * 320 + 64, FING_W, FING_H, FING_W, 0);
233 swap_buffers(loading_pixels);
235 sleep_msec(load_delay * 3);
239 void loadscr(int n, int count)
241 int xoffs = 75 * n / (count - 1);
242 static int prev_xoffs;
243 uint16_t *sptr, *dptr;
246 sptr = loading_pixels + 247 * 320 + 64;
247 dptr = loading_pixels + FING_Y * 320 + FING_X + prev_xoffs;
249 while(prev_xoffs < xoffs) {
250 blit_key(dptr, 320, sptr, FING_W, FING_H, FING_W, 0);
255 swap_buffers(loading_pixels);
257 delta = get_msec() - prev_load_msec;
258 if(delta < load_delay) {
259 sleep_msec(load_delay - delta);
261 prev_load_msec = get_msec();