- separated mesh algorithms in mesh.h/mesh.c
authorJohn Tsiombikas <nuclear@member.fsf.org>
Wed, 14 Feb 2018 05:35:58 +0000 (07:35 +0200)
committerJohn Tsiombikas <nuclear@member.fsf.org>
Wed, 14 Feb 2018 05:35:58 +0000 (07:35 +0200)
- fixed backface culling precision issue
- fixed leftover old prototypes for g3d_color* functions
- added debug breakpoint in util and made the demo break when pressing
  delete.
- fugly textured cube in infcubes part


No differences found