csrc = $(wildcard src/*.c) $(wildcard src/sdl/*.c) $(wildcard src/3dgfx/*.c)
+asmsrc = $(wildcard src/*.asm)
-obj = $(csrc:.c=.o)
+obj = $(csrc:.c=.o) $(asmsrc:.asm=.o)
dep = $(obj:.o=.d)
bin = game
inc = -Isrc -Isrc/sdl -Isrc/3dgfx -Ilibs/imago/src
+warn = -pedantic -Wall
-CFLAGS = $(arch) -pedantic -Wall -g -MMD $(inc) `sdl-config --cflags`
+CFLAGS = $(arch) $(warn) -g -MMD $(inc) `sdl-config --cflags`
LDFLAGS = $(arch) -Llibs/imago -limago $(sdl_ldflags) -lm
ifneq ($(shell uname -m), i386)
sdl_ldflags = `sdl-config --libs`
endif
+.PHONY: all
+all: $(bin)
$(bin): $(obj) imago
$(CC) -o $@ $(obj) $(LDFLAGS)
+%.o: %.asm
+ nasm -f elf -o $@ $<
+
-include $(dep)
.PHONY: imago
.PHONY: cleandep
cleandep:
rm -f $(dep)
+
+.PHONY: data
+data:
+ @tools/procdata