#include "logger.h"
#include "cdpmi.h"
-static void draw(void);
-
static struct video_mode *vmode;
-
-static void swap_lfb(void *pixels);
-static void swap_banked(void *pixels);
-
+static int quit;
int main(int argc, char **argv)
{
}
vmode = vmodes + vmidx;
- if(vmode->fb_addr) {
- swap_buffers = swap_lfb;
- } else {
- swap_buffers = swap_banked;
- }
-
fb_width = vmode->xsz;
fb_height = vmode->ysz;
fb_size = vmode->pitch * vmode->ysz;
}
fb_pixels = (char*)fb_buf + vmode->pitch;
+ if(init(argc, argv) == -1) {
+ status = -1;
+ goto break_evloop;
+ }
+
reset_timer();
for(;;) {
int key;
- while((key = kb_getkey()) != -1) {
- if(key == 27) goto break_evloop;
+ if(key_event) {
+ while((key = kb_getkey()) != -1) {
+ key_event(key, 1);
+ }
+ } else {
+ while((key = kb_getkey()) != -1) {
+ if(key == 27) goto break_evloop;
+ }
}
+ if(quit) goto break_evloop;
time_msec = get_msec();
draw();
break_evloop:
free(fb_buf);
+ cleanup();
set_text_mode();
cleanup_video();
kb_shutdown();
return status;
}
-static void draw(void)
+void game_quit(void)
{
- int i, j;
- uint16_t *pptr = fb_pixels;
-
- for(i=0; i<fb_height; i++) {
- for(j=0; j<fb_width; j++) {
- int chess = ((i >> 4) & 1) == ((j >> 4) & 1);
- *pptr++ = chess ? 0xff00 : 0x00ff;
- }
- }
-
- swap_buffers(fb_pixels);
-}
-
-static void swap_lfb(void *pixels)
-{
- wait_vsync();
- memcpy(vmem, pixels, fb_size);
-}
-
-static void swap_banked(void *pixels)
-{
- int i, sz;
- unsigned int pending;
- unsigned char *pptr = pixels;
- uint32_t offs = 0;
-
- wait_vsync();
-
- /* assume window is always at 0 at the beginning */
- pending = fb_size;
- while(pending > 0) {
- sz = pending > vmode->bank_size ? vmode->bank_size : pending;
- memcpy(vmem, pptr, sz);
- pptr += sz;
- pending -= sz;
- vbe_setwin(0, ++offs);
- }
-
- vbe_setwin(0, 0);
+ quit = 1;
}