#include "game.h"
-#include "menuscr.h"
+#include "screens.h"
int fb_width, fb_height;
long fb_size;
-void *fb_pixels, *vmem;
+uint16_t *fb_pixels;
long time_msec;
int init(int argc, char **argv)
{
+ if(intro_init() == -1) {
+ return -1;
+ }
if(menu_init() == -1) {
return -1;
}
- draw = menu_draw;
- key_event = menu_keyb;
+ intro_start();
return 0;
}
void cleanup(void)
{
+ intro_cleanup();
menu_cleanup();
}