fps counter with rle sprites
[eradicate] / src / introscr.c
index b4d4ec4..4d0db19 100644 (file)
@@ -54,7 +54,7 @@ void intro_draw(void)
                fade = 256 - (tm - 2 * FADE_DUR) * 256 / FADE_DUR;
        } else {
                fade = 0;
-               menu_start();
+               //menu_start();
        }
 
        for(i=0; i<fb_height; i++) {