implemented SUPER key/modifier support on windows
[freeglut] / src / fg_window.c
2019-09-25 John TsiombikasFixed bug #252: menu windows are drawn with immediate...
2015-12-14 Rcmaniac25Defined logic for glutCreateSubWindow when negative...
2014-10-17 Diederick Niehorsterrenamed all references to freeglut_xxx files (their...
2014-06-01 Sylvain BeuclerEGL is always double-buffered
2014-01-24 Rcmaniac25Info logging only shows in debug compilation Added...
2013-04-07 Diederick Niehorsterredisplay is now also on the work list instead of handl...
2013-04-04 Diederick Niehorsterdon't show window when creating menu (better fix then...
2013-04-04 Diederick Niehorster- moving to a new way of handling window changes (posit...
2013-04-01 Diederick Niehorsterimplement setter for texture coord 2 (u,v) vertex attri...
2013-03-06 Diederick Niehorstergamemode: just go fullscreen
2013-03-01 Diederick NiehorsterVisibility functions better implemented now. All goes...
2012-06-09 Sylvain BeuclerMake glutInitContextFunc/glutPauseFunc/glutResumeFunc...
2012-05-04 Sylvain BeuclerAdd new callback to reload context, pending propername
2012-05-01 Sylvain BeuclerInitialize OpenGL 2.0 after OpenGL context is created...
2012-03-31 Sylvain BeuclerOpenGL 2.0: add 2 user-defined, per-context vertex...
2012-03-19 Diederick Niehorstersimplified check for whether opengl 2.1+ context is...
2012-03-11 Diederick Niehorstermoved common files back to src root