destroy enemies, increment counters, detect victory
[gbajam22] / src / data.h
index 2e3b1da..51de4e9 100644 (file)
@@ -31,7 +31,8 @@ enum {
        SPRID_LAS0              = SPRID(0, 64),
        SPRID_LAS1              = SPRID(32, 64),
        SPRID_LAS2              = SPRID(64, 64),
-       SPRID_LAS3              = SPRID(0, 96)
+       SPRID_LAS3              = SPRID(0, 96),
+       SPRID_SPARK0    = SPRID(32, 96)
 };
 
 /* main game data */