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HEAD
fixed reflections in VR
[laserbrain_demo]
/
src
/
opt.h
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#ifndef OPT_H_
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#define OPT_H_
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struct Options {
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int width, height;
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bool vr;
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bool fullscreen;
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const char *scenefile;
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bool music;
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bool reflect;
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};
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extern Options opt, def_opt;
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bool init_options(int argc, char **argv, const char *cfgfile);
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#endif // OPT_H_