10 RENDER_ALL = 0x7fffffff
16 unsigned int *shaders;
25 virtual void destroy();
27 virtual void set_scene(MetaScene *mscn);
28 virtual MetaScene *get_scene() const;
30 virtual void draw() const;
31 virtual void draw_object(Object *obj) const;
33 virtual void draw_mirror(FlatMirror *mir) const;