- shaders for both lightmapped objects with or without albedo maps
authorJohn Tsiombikas <nuclear@mutantstargoat.com>
Tue, 15 Nov 2016 14:52:01 +0000 (16:52 +0200)
committerJohn Tsiombikas <nuclear@mutantstargoat.com>
Tue, 15 Nov 2016 14:52:01 +0000 (16:52 +0200)
commit017ce4cb4c27802eb620227fd822f5e4e03efa3b
tree37e229e75a9ccc482d8448139c0bb742fdddf0cb
parent31e1ffedb543e048673b7ba969607fbb8214ac9a
- shaders for both lightmapped objects with or without albedo maps
- logger with colored messages
- logger also puts up notifications on screen
19 files changed:
RUNVR [new file with mode: 0755]
sdr/lightmap-notex.p.glsl [new file with mode: 0644]
sdr/lightmap-tex.p.glsl [new file with mode: 0644]
sdr/lightmap.v.glsl [new file with mode: 0644]
sdr/test.p.glsl [deleted file]
sdr/test.v.glsl [deleted file]
src/app.cc
src/app.h
src/dataset.inl
src/logger.cc [new file with mode: 0644]
src/logger.h [new file with mode: 0644]
src/material.cc
src/mesh.cc
src/metascene.cc
src/sceneload.cc
src/sdr.c
src/texture.cc
src/ui.cc
src/ui.h