2 GoatKit - a themable/animated widget toolkit for games
3 Copyright (C) 2014-2018 John Tsiombikas <nuclear@member.fsf.org>
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation, either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #ifndef GOATKIT_SLIDER_H_
19 #define GOATKIT_SLIDER_H_
27 class Slider : public Widget {
35 virtual const char *get_type_name() const;
37 virtual void set_value(float val);
38 virtual float get_value() const;
40 virtual void set_value_norm(float val);
41 virtual float get_value_norm() const;
43 virtual void set_padding(float pad);
44 virtual float get_padding() const;
46 virtual void set_continuous_change(bool cont);
47 virtual bool get_continuous_change() const;
49 virtual void set_range(float min, float max);
50 virtual float get_range_min() const;
51 virtual float get_range_max() const;
53 virtual void set_step(float step);
54 virtual float get_step() const;
56 virtual void on_mouse_button(const ButtonEvent &ev);
57 virtual void on_mouse_motion(const MotionEvent &ev);
60 } // namespace goatkit
62 #endif // GOATKIT_SLIDER_H_