Diederick Niehorster [Thu, 22 Nov 2012 05:49:53 +0000 (05:49 +0000)]
cleaned up callback registering code in One demo, now its best practice
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1467
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Diederick Niehorster [Thu, 22 Nov 2012 05:27:19 +0000 (05:27 +0000)]
some callback naming cosmetics as suggested in an old comment
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1466
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Diederick Niehorster [Thu, 22 Nov 2012 04:38:03 +0000 (04:38 +0000)]
extensive changes in callbackmaker: each of the two windows now has its
own events registered and displayed separately
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1465
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Diederick Niehorster [Wed, 21 Nov 2012 08:30:47 +0000 (08:30 +0000)]
nicely lining up the two windows for the callbackmaker demo, small other
edit
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1464
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Diederick Niehorster [Wed, 21 Nov 2012 05:15:31 +0000 (05:15 +0000)]
now using WHEEL_DELTA for mouse wheel processing, instead of a magic
number
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1463
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Diederick Niehorster [Wed, 21 Nov 2012 04:18:32 +0000 (04:18 +0000)]
wrote macro for the special key checks (shift, alt, ctrl) to
significantly reduce code length (and it was copy-paste code anyway)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1460
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Diederick Niehorster [Tue, 20 Nov 2012 08:57:18 +0000 (08:57 +0000)]
small enhancement to Callbackmaker demo
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1459
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Diederick Niehorster [Tue, 20 Nov 2012 05:25:14 +0000 (05:25 +0000)]
small updates to one demo, so windowed windows display after the
gamemode window is closed
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1456
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Diederick Niehorster [Tue, 20 Nov 2012 02:23:47 +0000 (02:23 +0000)]
forgot docs for last change
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1454
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Diederick Niehorster [Tue, 20 Nov 2012 02:17:31 +0000 (02:17 +0000)]
when entering game mode, now avoiding call to ChangeDisplaySettingsEx
when not necessary. Avoids flashing of the screen
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1453
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Diederick Niehorster [Tue, 20 Nov 2012 02:15:43 +0000 (02:15 +0000)]
some comments missing in shapes demo
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1452
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Diederick Niehorster [Mon, 19 Nov 2012 13:32:44 +0000 (13:32 +0000)]
cosmetics in one demo
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1448
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Diederick Niehorster [Mon, 19 Nov 2012 13:16:17 +0000 (13:16 +0000)]
pulling in cleanup from r1442
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1443
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Diederick Niehorster [Mon, 19 Nov 2012 02:46:34 +0000 (02:46 +0000)]
shapes demo: now only draw necessary size info, and calling that info by
the right name.
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1409
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Diederick Niehorster [Mon, 19 Nov 2012 02:26:07 +0000 (02:26 +0000)]
fixed normals of glutCone, thanks Ioannis!
Also now using irad as base input for cone and cylinder, while using
orad as height. Without that the problem can't be seen in our demo
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1408
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Diederick Niehorster [Mon, 19 Nov 2012 02:01:52 +0000 (02:01 +0000)]
GLUT_GEOMETRY_VISUALIZE_NORMALS is a better name than GLUT_OBJECTS_VISUALIZE_NORMALS
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1407
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Diederick Niehorster [Mon, 19 Nov 2012 01:54:28 +0000 (01:54 +0000)]
can now visualize normals of GLUT geometry in GL2 mode as well
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1406
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Diederick Niehorster [Sun, 18 Nov 2012 15:55:55 +0000 (15:55 +0000)]
size of cuboctahedron in shapes demo now in line with other shapes. and
resizes along with the other shapes
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1405
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Diederick Niehorster [Sun, 18 Nov 2012 15:49:27 +0000 (15:49 +0000)]
shapes demo: cuboctahedron is from the demo itself and not from FreeGLUT
geometry. Hence not supported in shader drawing mode. Now skipping it
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1404
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Diederick Niehorster [Sun, 18 Nov 2012 15:41:03 +0000 (15:41 +0000)]
can now also draw the normal vectors (seems very useful for instructive
programs, something which FreeGLUT often gets used for). use the 'n' key
in the shapes demo
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1403
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Diederick Niehorster [Sun, 18 Nov 2012 03:31:47 +0000 (03:31 +0000)]
wrote out the ipow function so its easier to mentally parse
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1401
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Diederick Niehorster [Sun, 18 Nov 2012 03:30:54 +0000 (03:30 +0000)]
small enhancements to shapes demo:
- pitch and yaw rotation speeds are now prime numbers so we don't have a
repeating cycle
- made window slightly larger so we have more space for the info printed
- added info for 2D rotation vs 1D rotation
- added keys to info where they were missing
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1400
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Diederick Niehorster [Sat, 17 Nov 2012 02:20:20 +0000 (02:20 +0000)]
fixed install target:
- freeglut shared library now in /bin dir, as is its pdb file
- its import library, the static library and the static lib's debug info
are installed in /lib
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1399
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Diederick Niehorster [Sat, 17 Nov 2012 01:02:30 +0000 (01:02 +0000)]
menus attached to child windows did not appear in the right place.
Fixed in fghActivateMenu, whose logic is now simpler and commented as
well
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1398
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Diederick Niehorster [Sat, 17 Nov 2012 00:07:30 +0000 (00:07 +0000)]
minor cosmetics
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1397
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Diederick Niehorster [Sat, 17 Nov 2012 00:03:10 +0000 (00:03 +0000)]
now have function to get window style based on FreeGLUT's stateflag
(fgState.DisplayMode) so that window decoration specification is only in
one place in the code. Also, glutGet(GLUT_WINDOW_BORDER_WIDTH); and
glutGet(GLUT_WINDOW_HEADER_HEIGHT); now return the right sizes, i.e.,
taking the display mode into account, for the border and caption when no
window is created yet
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1396
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Diederick Niehorster [Fri, 16 Nov 2012 15:07:33 +0000 (15:07 +0000)]
added note about maximizing behavior on Windows (when the maximize
window tool is pressed by the user) -- resize borders are by default of
the screen to maximize the client area. Lets not change this as FreeGLUT
has stuck with this default for a long time.
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1395
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Diederick Niehorster [Fri, 16 Nov 2012 11:02:06 +0000 (11:02 +0000)]
reimplemented the client-area/window-area conversion code. It should now
be robust across Windows and Visual Studio versions. Bugs in window
size with VS2012 fixed!
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1394
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Diederick Niehorster [Fri, 16 Nov 2012 00:14:55 +0000 (00:14 +0000)]
including OpenGL/gl.h and OpenGL/glu.h when on apple platform
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1393
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Diederick Niehorster [Tue, 25 Sep 2012 07:46:25 +0000 (07:46 +0000)]
fixing conflicts with opengl headers on some systems, same solution as
by John in r1385
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1390
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Diederick Niehorster [Tue, 25 Sep 2012 07:39:13 +0000 (07:39 +0000)]
GLUT_WINDOW_HEADER_HEIGHT should always have been GLUT_WINDOW_BORDER_HEIGHT.
Adding the second, keeping the first for backward compatibility
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1389
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Diederick Niehorster [Mon, 13 Aug 2012 04:59:48 +0000 (04:59 +0000)]
fixed shader route in shapes demo:
- small bug in gl_frustum implementation in matrix lib, element (4,4)
should be 0
- default OpenGL ambient color is (.2, .2, .2, 1.), not black
little bit of formatting
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1388
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Diederick Niehorster [Mon, 13 Aug 2012 02:57:30 +0000 (02:57 +0000)]
shapes demo: material color now set to red in shader, ambient light off again. looks
better now that i understand light a bit better
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1387
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John Tsiombikas [Thu, 9 Aug 2012 01:36:31 +0000 (01:36 +0000)]
The mapping from XInput button mask to the standard X event button mask is not 1-1, fixed.
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1386
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John Tsiombikas [Tue, 7 Aug 2012 11:15:01 +0000 (11:15 +0000)]
- trying to fix bug 2781865
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1385
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Diederick Niehorster [Mon, 6 Aug 2012 15:05:10 +0000 (15:05 +0000)]
also add an InvalidateRect call before the BeginPaint in WM_PAINT
handler.this ensures the whole window is repainted, and hopefully fixes
some bug reports.
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1384
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Diederick Niehorster [Mon, 6 Aug 2012 15:03:20 +0000 (15:03 +0000)]
better to put code to check if menu should be deactivated in
fg_menu_mswin.c
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1383
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Diederick Niehorster [Mon, 6 Aug 2012 03:10:33 +0000 (03:10 +0000)]
some doc on why not using GetClientRect for getting the position of the
client rect on the screen
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1382
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Diederick Niehorster [Sun, 5 Aug 2012 04:28:57 +0000 (04:28 +0000)]
calling glutExit in the erro callback is a really bad example...
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1381
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John Tsiombikas [Tue, 31 Jul 2012 14:33:26 +0000 (14:33 +0000)]
gamemode-x11: fixed the conditions checking for XR&R >= 1.1, as it where they would match 1.0 too
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1380
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Diederick Niehorster [Sun, 29 Jul 2012 05:33:07 +0000 (05:33 +0000)]
forgot to set use to true (not that its useful, but avoid confusion that
could arise when returning false)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1379
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Diederick Niehorster [Sun, 29 Jul 2012 05:28:10 +0000 (05:28 +0000)]
attempt to implement fghPlatformGetCursorPos on X11
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1378
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Diederick Niehorster [Sun, 29 Jul 2012 05:18:36 +0000 (05:18 +0000)]
fg_cursor is a much better place for code reading the mouse position
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1377
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Diederick Niehorster [Sun, 29 Jul 2012 05:11:53 +0000 (05:11 +0000)]
some cleanup
now have function fghPlatformGetMousePos to get current mouse position
in screen coordinates
Using this in fg_menu as all that code should be platform independent
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1376
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John Tsiombikas [Sun, 29 Jul 2012 04:11:01 +0000 (04:11 +0000)]
Fixed broken X11 menus. The MPX patch would naively just call the
standard (non-multi) callbacks directly, overriding all the
menu-handling logic in the standard X event processing loop.
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1375
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Diederick Niehorster [Thu, 26 Jul 2012 15:11:37 +0000 (15:11 +0000)]
little bit of cleanup and extra comments
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1374
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Diederick Niehorster [Tue, 24 Jul 2012 17:43:12 +0000 (17:43 +0000)]
the Callbackmaker demo, with its window close callback, is a nice place
to test glutSetOption(GLUT_ACTION_ON_WINDOW_CLOSE,GLUT_ACTION_CONTINUE_EXECUTION)
working fine :)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1373
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Diederick Niehorster [Tue, 24 Jul 2012 17:38:58 +0000 (17:38 +0000)]
adding option (on windows) to also install .pdb files
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1372
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Diederick Niehorster [Tue, 24 Jul 2012 15:37:28 +0000 (15:37 +0000)]
fix to smooth demo to work with GL 3.3 and higher, thanks Neil Mannall
(bug tracker ID 3496257)!
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1371
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Diederick Niehorster [Tue, 24 Jul 2012 15:30:35 +0000 (15:30 +0000)]
update to README.win32 from José Caetano A. C. Silva (bug tracker
#3505577). Thanks!
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1370
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Diederick Niehorster [Tue, 24 Jul 2012 15:03:53 +0000 (15:03 +0000)]
added warning and error callbacks to demo
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1369
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Diederick Niehorster [Tue, 24 Jul 2012 14:37:42 +0000 (14:37 +0000)]
implementing menu status callback
Now erroring out when trying to modify menu when a menu is currently
active
small fix to callbackmaker: glutMenuDestroyFunc is per defined menu
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1368
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Diederick Niehorster [Mon, 23 Jul 2012 13:52:55 +0000 (13:52 +0000)]
glutGet(GLUT_WINDOW_X) and glutGet(GLUT_WINDOW_Y) on a child window now
return top-left of child w.r.t. parent's client area
resizer demo now also has child window button 'c'. doesn't work with
fullscreen for some reason....
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1367
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Diederick Niehorster [Mon, 23 Jul 2012 10:37:40 +0000 (10:37 +0000)]
some cleanup of one demo. added menu back in gamemode
Now proper animation whose speed does not depend on the number of
windows currently open
Got some flicker in gamemode when other windows (that weren't visible)
were also updated (only occurs when child windows present). Simply no
drawing to these windows fixes things - one shouldn't draw anyway as
they aren't visible.
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1366
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Diederick Niehorster [Mon, 23 Jul 2012 09:51:34 +0000 (09:51 +0000)]
now added fix suggested by Ioannis to make menus work when an entryfunc
is defined for the window
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1365
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Diederick Niehorster [Mon, 23 Jul 2012 09:50:14 +0000 (09:50 +0000)]
Should only do check if mouse is outside client area when not opening a
submenu as well...
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1364
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Diederick Niehorster [Mon, 23 Jul 2012 08:52:50 +0000 (08:52 +0000)]
child window now only used for keyboard callbacks and setting focus in
windowproc, was a bit overeager before
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1363
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Diederick Niehorster [Mon, 23 Jul 2012 07:04:06 +0000 (07:04 +0000)]
now also closing menus when non-client area is pressed (thanks for
suggestions Ioannis!)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1362
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Diederick Niehorster [Mon, 23 Jul 2012 07:00:14 +0000 (07:00 +0000)]
When receiving WM_SETFOCUS, check if its child window that should
actually get focus
That fixes corner case issue with menus in main and child windows being
open at the same time
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1361
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Diederick Niehorster [Mon, 23 Jul 2012 06:55:45 +0000 (06:55 +0000)]
added one more child window (child-of-child) to one demo for testing
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1360
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Diederick Niehorster [Sun, 22 Jul 2012 10:54:39 +0000 (10:54 +0000)]
now checking for NULL window in fgDeactivateMenu (thanks for Ioannis to
point out this occurs)
now dealing with the aftermath of the corner case bugs of different
menus in main and child windows both being open at the same time (which
is a bug in itself, but can't figure out a fix). No more crash at least!
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1359
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Diederick Niehorster [Sun, 22 Jul 2012 10:03:36 +0000 (10:03 +0000)]
added entry callback to one demo
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1358
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Diederick Niehorster [Sat, 21 Jul 2012 14:19:38 +0000 (14:19 +0000)]
argh, some debug code made it in (don't commit and then make changes to
the file before its fully transmitted...)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1357
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Diederick Niehorster [Sat, 21 Jul 2012 14:18:13 +0000 (14:18 +0000)]
some clean up in WM_KILLFOCUS handler
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1356
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Diederick Niehorster [Sat, 21 Jul 2012 14:15:39 +0000 (14:15 +0000)]
added a child window to one demo, added different menus attached to
different mouse buttons, for testing
Also added missing post redisplay to keep animation going
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1355
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Diederick Niehorster [Sat, 21 Jul 2012 04:04:45 +0000 (04:04 +0000)]
can now also handle the case where menus is opened, client area of
window with menu is clicked and then user switches to another window.
Implemented menu enumerator and a function for getting currently active
menu, if any
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1354
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Diederick Niehorster [Sat, 21 Jul 2012 03:58:04 +0000 (03:58 +0000)]
better test of menus: one window now has right and left click menus
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1353
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Diederick Niehorster [Sat, 21 Jul 2012 03:11:57 +0000 (03:11 +0000)]
fixes two cases of menu's not closing when they should:
1. open a menu in one of the freeglut windows, then activate another app
(or the console window) by clicking on that. The freeglut menu doesn't
close, and as it is topmost, it shines through everything.
2. open a menu in one of the freeglut windows, then click on the
non-client area of another freeglut window (e.g. the title bar): menu
doesn't close
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1352
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Diederick Niehorster [Sat, 21 Jul 2012 02:32:58 +0000 (02:32 +0000)]
When having submenu open in one window and activating its root menu in
another window, submenu didn't close and root menu's activate state
wasn't reset. Fixed.
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1351
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Diederick Niehorster [Fri, 20 Jul 2012 08:07:52 +0000 (08:07 +0000)]
small addition to debug msg handy for testing
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1350
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Diederick Niehorster [Fri, 20 Jul 2012 06:48:05 +0000 (06:48 +0000)]
need to check for NULL as well....
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1349
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Diederick Niehorster [Fri, 20 Jul 2012 06:35:38 +0000 (06:35 +0000)]
removed SetFocus that was added to WM_MOUSEMOVE to handle keyboard focus
with subwindows
Now using a solution similar to GLUT's, when receiving input, check if
mouse is actually on a child of the window passed in by the event, and
process as if event was on that window instead
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1348
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Diederick Niehorster [Fri, 20 Jul 2012 05:44:05 +0000 (05:44 +0000)]
it was in 2003 that his compiler didn't recognize this symbol, lets
assume its fine by now on anything we support
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1347
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Diederick Niehorster [Mon, 18 Jun 2012 06:14:32 +0000 (06:14 +0000)]
cannot use //-style comments in shader source, doesn't work on nVidia
cards (it seems, samples size is only one nVidia and one AMD card)
also removed //-style comments from C source
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1346
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Diederick Niehorster [Fri, 15 Jun 2012 05:54:44 +0000 (05:54 +0000)]
added bunch of error checks to shapes demo
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1345
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Diederick Niehorster [Fri, 15 Jun 2012 05:47:32 +0000 (05:47 +0000)]
as per Ioannis Petikas' suggestion on the mailing list, set NeedToResize
to false before calling fghReshapeWindow
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1344
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Diederick Niehorster [Tue, 12 Jun 2012 09:33:25 +0000 (09:33 +0000)]
bit of documentation
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1343
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John F. Fay [Sun, 10 Jun 2012 20:41:45 +0000 (20:41 +0000)]
Fixing mouse wheel bug in Windows per e-mail from Ioannis Petikas dated 5/9/12 at 1:02 PM.
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1341
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John F. Fay [Sun, 10 Jun 2012 19:35:13 +0000 (19:35 +0000)]
Fixing the situation in which the special-key-up callback is called twice when Ctrl, Alt, or Shift is released.
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1340
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Sylvain Beucler [Sun, 10 Jun 2012 09:06:45 +0000 (09:06 +0000)]
Reference myself in AUTHORS
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1339
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John F. Fay [Sat, 9 Jun 2012 19:43:44 +0000 (19:43 +0000)]
Fixing the warning message when "glutGetModifiers" is called from within the special key callback; also removing some unused key codes in the special key processing code.
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1338
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Sylvain Beucler [Sat, 9 Jun 2012 18:02:33 +0000 (18:02 +0000)]
Call Pause/Resume callbacks from Android
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1336
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Sylvain Beucler [Sat, 9 Jun 2012 17:49:27 +0000 (17:49 +0000)]
Make glutInitContextFunc/glutPauseFunc/glutResumeFunc names definitive (+ reference them in the .def)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1335
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Sylvain Beucler [Sat, 9 Jun 2012 17:38:24 +0000 (17:38 +0000)]
Fix compilation of demos/shapes
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1334
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Sylvain Beucler [Sat, 9 Jun 2012 17:29:10 +0000 (17:29 +0000)]
Add pointers to discussion on multi-touch
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1332
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Sylvain Beucler [Sat, 9 Jun 2012 17:25:34 +0000 (17:25 +0000)]
Mark FREEGLUT_VERSION_2_0 as deprecated as per ML discussion 'FREEGLUT_VERSION_2_0' on 2012-03-15 (see website documentation)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1330
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Sylvain Beucler [Sat, 9 Jun 2012 17:23:07 +0000 (17:23 +0000)]
README.mingw_cross: Clarify + remove autotools instructions since autotools support was removed
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1329
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Diederick Niehorster [Sat, 9 Jun 2012 14:56:58 +0000 (14:56 +0000)]
shapes demo can now test shader based drawing as well, added glmatrix
helpers mostly written by John T.
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1328
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Diederick Niehorster [Fri, 8 Jun 2012 01:03:12 +0000 (01:03 +0000)]
fixed warnings
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1327
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Diederick Niehorster [Thu, 7 Jun 2012 13:52:23 +0000 (13:52 +0000)]
added d suffix for debug builds of demos as well, MSVC only
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1326
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Sylvain Beucler [Tue, 29 May 2012 18:33:22 +0000 (18:33 +0000)]
Clarify why check for XInput
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1325
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Sylvain Beucler [Tue, 29 May 2012 18:32:51 +0000 (18:32 +0000)]
Precision about Unix installation (XInput)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1324
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Diederick Niehorster [Fri, 25 May 2012 01:35:06 +0000 (01:35 +0000)]
spaceball demo is only meaningful on unix, don't build on other
platforms
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1323
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Diederick Niehorster [Fri, 25 May 2012 01:31:25 +0000 (01:31 +0000)]
on windows+MSVC, debug builds of the library now have a 'd' suffix.
freeglutdll.def was edited to no longer include the name of teh library
that would clash with this
and freeglut_std.h was edited to specify linking to the right library
when building in debug mode
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1322
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Diederick Niehorster [Thu, 24 May 2012 15:05:34 +0000 (15:05 +0000)]
note about teapot rendering, front facing polygons have clockwise
winding
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1321
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Diederick Niehorster [Mon, 21 May 2012 10:17:55 +0000 (10:17 +0000)]
fixed C++ code in multi-touch demo (thanks Geoff McLane!)
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1320
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Diederick Niehorster [Mon, 21 May 2012 09:36:23 +0000 (09:36 +0000)]
no longer using sinf/cosfsqrtf in fg_geometry, no need for all this
extra boilerplate
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1319
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Sylvain Beucler [Sun, 13 May 2012 09:14:27 +0000 (09:14 +0000)]
multi-touch sample: use FG2.8 (reversed) prototype for now
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1317
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Sylvain Beucler [Sun, 13 May 2012 09:13:46 +0000 (09:13 +0000)]
Fix extra CRLF
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1316
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Sylvain Beucler [Sun, 13 May 2012 09:08:35 +0000 (09:08 +0000)]
Multi-touch: fix CMake: Xi and XInput2.h detection wasn't ported from autoconf, effectively disabling multi-touch
git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1315
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