2018-01-08 |
John Tsiombikas | exhibits
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2018-01-08 |
John Tsiombikas | minor changes (bounds lazy eval state)
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2017-12-06 |
John Tsiombikas | cleaned up and fleshed out geom.h/geom.cc and preparing...
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2017-12-02 |
John Tsiombikas | added script to fetch dependencies
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2017-11-28 |
John Tsiombikas | added back the demo gui for looking up widgets
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2017-11-28 |
John Tsiombikas | rudimentary scenegraph treeview
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2017-11-28 |
John Tsiombikas | more elaborate keyboard input handling, and debug gui...
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2017-11-27 |
John Tsiombikas | - added imgui
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2017-11-11 |
John Tsiombikas | added loaded callbacks to DataSet
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2017-11-09 |
John Tsiombikas | handle failure to get an sRGB framebuffer correctly
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2017-11-05 |
John Tsiombikas | prepare_data now only processes files based on modification...
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2017-11-05 |
John Tsiombikas | - only enable sRGB if we got an sRGB framebuffer.
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2017-10-30 |
John Tsiombikas | added audio
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2017-09-21 |
John Tsiombikas | don't draw hands if we don't have hand-tracking
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2017-09-21 |
John Tsiombikas | moving functionality into the avatar class, and drawing...
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2017-09-16 |
John Tsiombikas | need to untangle the vrhands mess
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2017-09-16 |
John Tsiombikas | Merge branch 'master' of goat:git/laserbrain_demo
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2017-09-15 |
John Tsiombikas | vr input
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2017-09-13 |
John Tsiombikas | added hand markers
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2017-09-02 |
John Tsiombikas | sceneload.h was unused
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2017-09-01 |
John Tsiombikas | fixed cross-build
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2017-09-01 |
John Tsiombikas | Merge branch 'master' of goat:git/laserbrain_demo
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2017-09-01 |
John Tsiombikas | makefile rules for cross-compiling with mingw-w64
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2017-05-19 |
John Tsiombikas | builds through mingw32 now. doesn't seem to run properly...
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2017-05-19 |
John Tsiombikas | mingw/msys2 port almost done. glew is still a sticking...
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2017-05-19 |
John Tsiombikas | semi-ported to msys2
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2017-05-17 |
John Tsiombikas | load exhibits fails because loading is async
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2017-05-16 |
John Tsiombikas | exhibit manager progress
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2017-05-06 |
John Tsiombikas | fixed visual studio project
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2017-05-03 |
John Tsiombikas | tried to make this work with msys2... it's not worth...
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2017-02-24 |
John Tsiombikas | forgot to add the new files
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2017-02-24 |
John Tsiombikas | doesn't work
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2017-01-10 |
John Tsiombikas | cubemap renderer progress (untested)
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2017-01-09 |
John Tsiombikas | started the renderer abstraction and the cubemap renderer
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2017-01-05 |
John Tsiombikas | fix_lightmap script
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2017-01-03 |
John Tsiombikas | static linking with vc runtime libs
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2017-01-03 |
John Tsiombikas | added VR recenter
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2017-01-03 |
John Tsiombikas | using SDL_WINDOWEVENT_SIZE_CHANGED for tracking window...
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2017-01-02 |
John Tsiombikas | windows port
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2016-12-26 |
John Tsiombikas | Merge branch 'master' of goat:git/laserbrain_demo
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2016-12-26 |
John Tsiombikas | scn->clear() can't be called from the load callback...
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2016-12-25 |
John Tsiombikas | Merge branch 'master' of goat:git/laserbrain_demo
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2016-12-25 |
John Tsiombikas | added shader class and unistate. not using shader class yet
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2016-12-20 |
John Tsiombikas | changed the clear color to white, to show up through...
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2016-12-17 |
John Tsiombikas | added strip_path in metascene
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2016-12-11 |
John Tsiombikas | - match mtledit blocks with material name not object...
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2016-12-11 |
John Tsiombikas | don't crash when calling DataMap::lookup with an empty...
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2016-12-10 |
John Tsiombikas | blob texture was upside-down
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2016-12-09 |
John Tsiombikas | placed the blobs on the empty stand
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2016-12-08 |
John Tsiombikas | added the capability to crudely resize images by half...
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2016-12-07 |
John Tsiombikas | prepare_data script now accepts a filter argument to...
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2016-12-06 |
John Tsiombikas | added a non-interactive blobs exhibit
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2016-12-05 |
John Tsiombikas | data pipeline
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2016-12-05 |
John Tsiombikas | implemented metascene spawn point/rot
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2016-12-04 |
John Tsiombikas | fixed background loading of both textures and scenes
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2016-12-03 |
John Tsiombikas | datamap object passed around while loading
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2016-12-02 |
John Tsiombikas | background scene file loading introduces race condition...
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2016-12-02 |
John Tsiombikas | MetaScene class
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2016-12-01 |
John Tsiombikas | separated scene loading into IO and GL parts in preparation...
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2016-12-01 |
John Tsiombikas | fixed regression in the texture resource management
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2016-11-29 |
John Tsiombikas | material editing in scene metafile
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2016-11-18 |
John Tsiombikas | removed leftover debug printf
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2016-11-18 |
John Tsiombikas | - fixed retarded mouse
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2016-11-17 |
John Tsiombikas | proper gamepad control
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2016-11-16 |
John Tsiombikas | rudimentary gamepad controls
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2016-11-15 |
John Tsiombikas | fixed walk polygon rendering
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2016-11-15 |
John Tsiombikas | - shaders for both lightmapped objects with or without...
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2016-11-15 |
John Tsiombikas | mouse speed
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2016-11-15 |
John Tsiombikas | do gamma correction on post if we don't have an sRGB...
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2016-11-14 |
John Tsiombikas | VR mode
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2016-11-14 |
John Tsiombikas | fullscreen, mouse grab, stuff
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2016-11-14 |
John Tsiombikas | ui notifications
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2016-11-14 |
John Tsiombikas | metadata, walk polygons, stuff...
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2016-11-13 |
John Tsiombikas | metascene initial implementation
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2016-11-08 |
John Tsiombikas | fixed bugs in the resource manager and removed the...
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2016-11-02 |
John Tsiombikas | initial vc project
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2016-11-02 |
John Tsiombikas | proper scene graph
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2016-11-01 |
John Tsiombikas | textures, lightmaps, hardcoded texture hack for testing
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2016-10-30 |
John Tsiombikas | datamap
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2016-10-30 |
John Tsiombikas | foo
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2016-10-29 |
John Tsiombikas | assimp
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2016-10-20 |
John Tsiombikas | refactoring
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2016-10-11 |
John Tsiombikas | added TODO note
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2016-10-11 |
John Tsiombikas | Merge branch 'master' of goat:git/antikythera
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2016-10-11 |
John Tsiombikas | hurray the parser works
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2016-10-11 |
John Tsiombikas | added func_coaxial
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2016-10-11 |
John Tsiombikas | parser sortof-works
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2016-10-10 |
John Tsiombikas | writing the machine parser
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2016-10-09 |
John Tsiombikas | started the parser
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2016-10-02 |
John Tsiombikas | build on macos
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2016-09-22 |
John Tsiombikas | shadows, textures, resource managers... shaders...
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2016-09-21 |
John Tsiombikas | - added subgear linkage
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2016-09-17 |
John Tsiombikas | move gears along their axis with the mousewheel
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2016-09-17 |
John Tsiombikas | did I fix the meshing now?
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2016-09-17 |
John Tsiombikas | fixed co-planar meshing at arbitrary directions
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2016-09-17 |
John Tsiombikas | meshing recaclulation on the fly, picking, whatever
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2016-09-17 |
John Tsiombikas | lazy meshing
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2016-09-17 |
John Tsiombikas | meshing calculation for co-planar gears
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2016-09-17 |
John Tsiombikas | multisampling and shit
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2016-09-16 |
John Tsiombikas | gears meshing, machines of gears, machines of MADNESS
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