freeglut
2012-11-20 Diederick Niehorsterwhen entering game mode, now avoiding call to ChangeDis...
2012-11-20 Diederick Niehorstersome comments missing in shapes demo
2012-11-19 Diederick Niehorstercosmetics in one demo
2012-11-19 Diederick Niehorsterpulling in cleanup from r1442
2012-11-19 Diederick Niehorstershapes demo: now only draw necessary size info, and...
2012-11-19 Diederick Niehorsterfixed normals of glutCone, thanks Ioannis!
2012-11-19 Diederick NiehorsterGLUT_GEOMETRY_VISUALIZE_NORMALS is a better name than...
2012-11-19 Diederick Niehorstercan now visualize normals of GLUT geometry in GL2 mode...
2012-11-18 Diederick Niehorstersize of cuboctahedron in shapes demo now in line with...
2012-11-18 Diederick Niehorstershapes demo: cuboctahedron is from the demo itself...
2012-11-18 Diederick Niehorstercan now also draw the normal vectors (seems very useful...
2012-11-18 Diederick Niehorsterwrote out the ipow function so its easier to mentally...
2012-11-18 Diederick Niehorstersmall enhancements to shapes demo:
2012-11-17 Diederick Niehorsterfixed install target:
2012-11-17 Diederick Niehorstermenus attached to child windows did not appear in the...
2012-11-17 Diederick Niehorsterminor cosmetics
2012-11-17 Diederick Niehorsternow have function to get window style based on FreeGLUT...
2012-11-16 Diederick Niehorsteradded note about maximizing behavior on Windows (when...
2012-11-16 Diederick Niehorsterreimplemented the client-area/window-area conversion...
2012-11-16 Diederick Niehorsterincluding OpenGL/gl.h and OpenGL/glu.h when on apple...
2012-09-25 Diederick Niehorsterfixing conflicts with opengl headers on some systems...
2012-09-25 Diederick NiehorsterGLUT_WINDOW_HEADER_HEIGHT should always have been GLUT_...
2012-08-13 Diederick Niehorsterfixed shader route in shapes demo:
2012-08-13 Diederick Niehorstershapes demo: material color now set to red in shader...
2012-08-09 John TsiombikasThe mapping from XInput button mask to the standard...
2012-08-07 John Tsiombikas- trying to fix bug 2781865
2012-08-06 Diederick Niehorsteralso add an InvalidateRect call before the BeginPaint...
2012-08-06 Diederick Niehorsterbetter to put code to check if menu should be deactivat...
2012-08-06 Diederick Niehorstersome doc on why not using GetClientRect for getting...
2012-08-05 Diederick Niehorstercalling glutExit in the erro callback is a really bad...
2012-07-31 John Tsiombikasgamemode-x11: fixed the conditions checking for XR...
2012-07-29 Diederick Niehorsterforgot to set use to true (not that its useful, but...
2012-07-29 Diederick Niehorsterattempt to implement fghPlatformGetCursorPos on X11
2012-07-29 Diederick Niehorsterfg_cursor is a much better place for code reading the...
2012-07-29 Diederick Niehorstersome cleanup
2012-07-29 John TsiombikasFixed broken X11 menus. The MPX patch would naively...
2012-07-26 Diederick Niehorsterlittle bit of cleanup and extra comments
2012-07-24 Diederick Niehorsterthe Callbackmaker demo, with its window close callback...
2012-07-24 Diederick Niehorsteradding option (on windows) to also install .pdb files
2012-07-24 Diederick Niehorsterfix to smooth demo to work with GL 3.3 and higher,...
2012-07-24 Diederick Niehorsterupdate to README.win32 from José Caetano A. C. Silva...
2012-07-24 Diederick Niehorsteradded warning and error callbacks to demo
2012-07-24 Diederick Niehorsterimplementing menu status callback
2012-07-23 Diederick NiehorsterglutGet(GLUT_WINDOW_X) and glutGet(GLUT_WINDOW_Y) on...
2012-07-23 Diederick Niehorstersome cleanup of one demo. added menu back in gamemode
2012-07-23 Diederick Niehorsternow added fix suggested by Ioannis to make menus work...
2012-07-23 Diederick NiehorsterShould only do check if mouse is outside client area...
2012-07-23 Diederick Niehorsterchild window now only used for keyboard callbacks and...
2012-07-23 Diederick Niehorsternow also closing menus when non-client area is pressed...
2012-07-23 Diederick NiehorsterWhen receiving WM_SETFOCUS, check if its child window...
2012-07-23 Diederick Niehorsteradded one more child window (child-of-child) to one...
2012-07-22 Diederick Niehorsternow checking for NULL window in fgDeactivateMenu (thank...
2012-07-22 Diederick Niehorsteradded entry callback to one demo
2012-07-21 Diederick Niehorsterargh, some debug code made it in (don't commit and...
2012-07-21 Diederick Niehorstersome clean up in WM_KILLFOCUS handler
2012-07-21 Diederick Niehorsteradded a child window to one demo, added different menus...
2012-07-21 Diederick Niehorstercan now also handle the case where menus is opened...
2012-07-21 Diederick Niehorsterbetter test of menus: one window now has right and...
2012-07-21 Diederick Niehorsterfixes two cases of menu's not closing when they should:
2012-07-21 Diederick NiehorsterWhen having submenu open in one window and activating...
2012-07-20 Diederick Niehorstersmall addition to debug msg handy for testing
2012-07-20 Diederick Niehorsterneed to check for NULL as well....
2012-07-20 Diederick Niehorsterremoved SetFocus that was added to WM_MOUSEMOVE to...
2012-07-20 Diederick Niehorsterit was in 2003 that his compiler didn't recognize this...
2012-06-18 Diederick Niehorstercannot use //-style comments in shader source, doesn...
2012-06-15 Diederick Niehorsteradded bunch of error checks to shapes demo
2012-06-15 Diederick Niehorsteras per Ioannis Petikas' suggestion on the mailing list...
2012-06-12 Diederick Niehorsterbit of documentation
2012-06-10 John F. FayFixing mouse wheel bug in Windows per e-mail from Ioann...
2012-06-10 John F. FayFixing the situation in which the special-key-up callba...
2012-06-10 Sylvain BeuclerReference myself in AUTHORS
2012-06-09 John F. FayFixing the warning message when "glutGetModifiers"...
2012-06-09 Sylvain BeuclerCall Pause/Resume callbacks from Android
2012-06-09 Sylvain BeuclerMake glutInitContextFunc/glutPauseFunc/glutResumeFunc...
2012-06-09 Sylvain BeuclerFix compilation of demos/shapes
2012-06-09 Sylvain BeuclerAdd pointers to discussion on multi-touch
2012-06-09 Sylvain BeuclerMark FREEGLUT_VERSION_2_0 as deprecated as per ML discu...
2012-06-09 Sylvain BeuclerREADME.mingw_cross: Clarify + remove autotools instruct...
2012-06-09 Diederick Niehorstershapes demo can now test shader based drawing as well...
2012-06-08 Diederick Niehorsterfixed warnings
2012-06-07 Diederick Niehorsteradded d suffix for debug builds of demos as well, MSVC...
2012-05-29 Sylvain BeuclerClarify why check for XInput
2012-05-29 Sylvain BeuclerPrecision about Unix installation (XInput)
2012-05-25 Diederick Niehorsterspaceball demo is only meaningful on unix, don't build...
2012-05-25 Diederick Niehorsteron windows+MSVC, debug builds of the library now have...
2012-05-24 Diederick Niehorsternote about teapot rendering, front facing polygons...
2012-05-21 Diederick Niehorsterfixed C++ code in multi-touch demo (thanks Geoff McLane!)
2012-05-21 Diederick Niehorsterno longer using sinf/cosfsqrtf in fg_geometry, no need...
2012-05-13 Sylvain Beuclermulti-touch sample: use FG2.8 (reversed) prototype...
2012-05-13 Sylvain BeuclerFix extra CRLF
2012-05-13 Sylvain BeuclerMulti-touch: fix CMake: Xi and XInput2.h detection...
2012-05-13 Sylvain BeuclerAndroid: warn on resume if no callback for InitContext...
2012-05-10 John TsiombikasApplied Thomas Bastiani's patch fixing the behaviour...
2012-05-08 Sylvain BeuclerMulti-touch test program
2012-05-05 Sylvain BeuclerCMake: add note about library versioning
2012-05-05 John Tsiombikasremoved the useless and unmaintained .spec and .lsm...
2012-05-05 Diederick Niehorsterdocs and cosmetics in fg_geometry, should be a finished...
2012-05-05 Diederick Niehorsterslight formatting in CMake file, just cosmetic
2012-05-04 Sylvain BeuclerAdd new callback to reload context, pending propername
2012-05-04 Sylvain Beuclerandroid: add code to display multi-touch events
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